VFX Artist (VR Games)

Farnborough, England, United Kingdom · Art


We are nDreams, one of the world’s largest developers/publishers solely focused on creating VR games and experiences. We’re looking for a talented and experienced VFX Artist to join us here at nDreams to help evolve the perception of VFX and general motion within VR. Focusing exclusively on the VR platforms, we are at the frontier of new hardware and innovative methods of implementation. A new and increased sense of depth allows for creative and innovative ways to ramp up the perception VFX bringing emersion and motion to the forefront of VR.

With the variety of projects and VR platforms currently being developed here at nDreams this role is guaranteed to offer new and exciting challenges to any VFX Artist, challenges beyond what traditional developments can offer.

As a VFX artist you’ll be responsible for both the artistry of your work as much as its perception in an all-encompassing VR space. We value the power of VFX as much as the technical prowess required to deliver them in real-time, as such the VFX artist will be challenged to push their visual repertoire, explore new executions, craft and deliver VFX that follow demanding and interpretive art styles.

If you are as passionate about quality VFX pushing creativity and immersion to new levels in VR, then we’d love to hear from you.


This opportunity affords a large amount of autonomy across multiple projects and platforms and as such requires a self-driven motivational quality.

Working alongside multiple development teams whilst following direction via the Art Director.

Strong communicative skills, both visually and verbally plus a keen technical aptitude towards new software and Real-time VFX are key.

The VFX Artist will be heavily involved in several areas: -


Art Director:

Works with the Art Director in the conception and proving of new concepts or specific render styles for various projects

Working together, you’ll help to path find and present various real-time styles across multiple platforms, whilst constantly pushing the quality of nDreams’ visuals and VFX aspirations forward.

Game Director(s):

Works with and reports to the Game Director in all matters concerning the entire VFX design and creation process.

Principal VFX Artist:

Works with and alongside the existing Principal in VFX. Taking feedback, direction and assistance from, plus being able to autonomously research, path find and execute varies directions of VFX.

The Team

Works within a team-orientated environment to maintain the highest quality artwork, evangelise their specialism, illustrate the effectiveness of VFX where ever possible, whilst applying their practical knowledge to the development process of an entire product.





The team at nDreams encourages an open, creative and diverse culture. As part of our small but growing studio you’ll be empowered to explore your ideas and put your own stamp on the titles you work on.

We offer some great perks, including flexible core hours, share options, 20 days holiday (increasing yearly to a maximum of 25 days), two duvet days, a day off to celebrate your birthday and various monthly socials (including Breakfast Butty Monday and Free Drink Friday)! Our welcoming, open plan office has some great facilities with a cycle station, showers and more all on site.

Our upcoming titles are bigger, better and different to anything we’ve worked on previously: Once you’ve seen what we’re up to, we’re convinced you’ll want to be involved…

Your data/privacy: By applying to nDreams, you agree to our recruitment privacy policy regarding the use of your data, and that we can contact you about the vacancy that you are applying for. We will retain your data for recruitment purposes only. We promise to keep it secure, not to share your data with anyone else, and to delete your data when it is no longer required.

Apply for this job